"Strix"
"There seems to be a problem with your plans; I didn't make them. Are you trying to get yourselves killed?"
Color Palette
Hair: Auburn || Hex code - #561605
Skin: Northwest American white || Hex code - #ddc19c
Eyes: Pacific blue || Hex code - # 2043b6
Shirt: Whites, creams
Vest: Emerald to forest-greens
Pants: Khakis, blue denims
Shoes: Black (boots); white/gray (tennis shoes)
Hair: Auburn || Hex code - #561605
Skin: Northwest American white || Hex code - #ddc19c
Eyes: Pacific blue || Hex code - # 2043b6
Shirt: Whites, creams
Vest: Emerald to forest-greens
Pants: Khakis, blue denims
Shoes: Black (boots); white/gray (tennis shoes)
Life Statistics
Ht: 5'5"
Wt: 130 lbs
Age: Apparent: 26
Ethnicity, Alter Species: Northwestern American, Northern Spotted Owl (Strix occidentalis caurina)
Personality: Strix is one of those bookworms and Chess Clubbers that you would not expect to be hiding a passionate heart and fiery oratory skill. She is the overachiever in the middle row, waiting silently for someone to say something blatantly stupid or unjust (according to her morals), and casually interjecting with a calm "You're a moron/bigot, and here's why."
Though it doesn't often happen, Strix can, and does, get worked up over things she is very passionate about. Whether it's a rights issue or a simple strategy debate, if she's caught in one of *those* moods, one will never hear the end of it. Until she runs out of breath. And heaven forbid she get beaten in a debate; she will tirelessly do all the research to prove that she was right, forsaking sleep and even food. Strix loathes being wrong. And if proven wrong, she takes a pretty serious blow to the ego, shutting herself in a room with her books and computer and sulking for a few days, drowning the wound in a deluge of information.
Underneath the uppity intellectual exterior lies the heart of a true loyalist; a friend that, once made, will do everything within her power to back up her friends and comrades. Unless they're wrong. Then she'll correct them, because she can't stand to let them make fools of themselves. "Friends don't let friends do stupid things" is her motto there.
Bio Summary: Strix's background prior to joining the TDC is currently unknown.
At the beginning of the Acherus Revolution, Strix's strategic skills were left untapped by the Coalition higher-ups, though she was actively producing attack plans, reconnaissance runs, and supply raids that theoretically would have saved several tens of werecreature lives. She had been previously known as an orator, and the author of several speeches given by higher-ranking members. And a damn good chess/checkers/Risk player. Despite that she was fervently showing commanding officers better movement plans and less-risky-more-effective excursions, her plans were ignored for the simple fact that she lacked field experience.
In a fit of self-righteous rage, she addressed the Dispatcher over the latest failed expedition, pointing out exactly where mistakes had been made, where manpower was and should not have been, and where they had made the crucial error of the time of day during the engagement. Here again, she was dismissed for lack of field experience. Practically spitting fire, she took her analyses and plans to the cadre captain that had reported failure on that mission. Once more, if more impassioned, she gave her analysis and lecture, glaring almost imploringly at the captain and near tears because none of her comrades were listening, and it was getting them killed.
The captain, a seasoned veteran of the Enforcers, looked her analysis over, then told her to give him all her battle plans. "Take them. No one listens, anyway," she had said. She was immensely surprised when she was named Chief Tactician a week later.
Special Notes:
Misc:
((Highly Incomplete))
Wt: 130 lbs
Age: Apparent: 26
Ethnicity, Alter Species: Northwestern American, Northern Spotted Owl (Strix occidentalis caurina)
Personality: Strix is one of those bookworms and Chess Clubbers that you would not expect to be hiding a passionate heart and fiery oratory skill. She is the overachiever in the middle row, waiting silently for someone to say something blatantly stupid or unjust (according to her morals), and casually interjecting with a calm "You're a moron/bigot, and here's why."
Though it doesn't often happen, Strix can, and does, get worked up over things she is very passionate about. Whether it's a rights issue or a simple strategy debate, if she's caught in one of *those* moods, one will never hear the end of it. Until she runs out of breath. And heaven forbid she get beaten in a debate; she will tirelessly do all the research to prove that she was right, forsaking sleep and even food. Strix loathes being wrong. And if proven wrong, she takes a pretty serious blow to the ego, shutting herself in a room with her books and computer and sulking for a few days, drowning the wound in a deluge of information.
Underneath the uppity intellectual exterior lies the heart of a true loyalist; a friend that, once made, will do everything within her power to back up her friends and comrades. Unless they're wrong. Then she'll correct them, because she can't stand to let them make fools of themselves. "Friends don't let friends do stupid things" is her motto there.
Bio Summary: Strix's background prior to joining the TDC is currently unknown.
At the beginning of the Acherus Revolution, Strix's strategic skills were left untapped by the Coalition higher-ups, though she was actively producing attack plans, reconnaissance runs, and supply raids that theoretically would have saved several tens of werecreature lives. She had been previously known as an orator, and the author of several speeches given by higher-ranking members. And a damn good chess/checkers/Risk player. Despite that she was fervently showing commanding officers better movement plans and less-risky-more-effective excursions, her plans were ignored for the simple fact that she lacked field experience.
In a fit of self-righteous rage, she addressed the Dispatcher over the latest failed expedition, pointing out exactly where mistakes had been made, where manpower was and should not have been, and where they had made the crucial error of the time of day during the engagement. Here again, she was dismissed for lack of field experience. Practically spitting fire, she took her analyses and plans to the cadre captain that had reported failure on that mission. Once more, if more impassioned, she gave her analysis and lecture, glaring almost imploringly at the captain and near tears because none of her comrades were listening, and it was getting them killed.
The captain, a seasoned veteran of the Enforcers, looked her analysis over, then told her to give him all her battle plans. "Take them. No one listens, anyway," she had said. She was immensely surprised when she was named Chief Tactician a week later.
Special Notes:
Misc:
((Highly Incomplete))